![]() *Added a little later* I'm actually AMAZED no-one has asked for this earlier. All that fiddling with CTRL Shift A to change a radio whilst dodging bullets, leaning to left shooting and trying to heal your buddy is just SO 1980's. You could even script it so the radio in the RADIO slot is always 1 if you wanted and any others then add to the count ? First radio you pickup is 1, second is 2, third is 3 etc etc - so no worries about mixing up buttons. It's as simple as the order you have loaded them into your back pack. Radios will always remember their position. I don't want to have to press a button twice to use a radio - it's inefficient and a waste of a click. But this is hardly elegant and in locked down ops, chances are I cannot get that 2nd 343 to get it to work :( So my 3 radio workaround means I have the 2nd and 3rd objects the ACRE system needs to allow me to use one button PTT for each ear/channel. This causes all sorts of stoopid mistakes during combat as I'm screaming over the Long range radio for my squad to take cover - only realising too late why the pilots are telling me "wrong channel James." ! it's just so frustrating. How does it normally work - Well, as you know with the normal 2 radio method as the config allows, this means having a third key mapped to "Change Radio" and then having to rely on the normal Capslock PTT button (I have this mapped to a seperate profile for when I cannot get 3 radios. and I ONLY need to press the correct radio key button once to immediately reply to a message. So I ALWAYS know which radio is on which key. This is ALWAYS keyed to mouse key 2 (again for the example) and in my Right ear.īoth of these keys are hardware mouse macros that point to "Activate radio 2" and "Activate radio 3" - as per the user config. FAC role I also take a long range, a 119 or 148. When I'm leading a section or a larger unit i.e. That's on my mouse button 1 (just for simplicities sake). We run the 343 in our left ear - this is squad comms. Thanks to ANYONE that can help me I'd be really grateful. Im sure more information is required so as to get this to work/troubleshoot this, I'll list our current mods below I just spent a frustrating amount of time today trying to get this to work. ![]() We do have JayArma2lib and Jayarma3 lib (just in case, and they do not work one at a time or both) The server launcher is TADST version 2.4 and we run it as admin We host our own TeamSpeak and its version is 3.0.10 Something is wrong with the server settings and I'm not sure how to troubleshoot further. We all get 'Acre is Connected' on teamspeak, we're all running as admin. If I host a game on my local machine instead of dedi server ACRE works fine. Once I realized it didn't work I started removing all the mods I'd added and went back to my prior configuration but it still won't work. Had a frustrating day of attempting to get ACRE working on dedicated server that I manage.ĪCRE was working fine a week ago until I foolishly added more mods and took out a few.but not touching ACRE.
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